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  • Increase the power of your weapon by slaughtering monsters.
  • The higher the minimum level of the weapon, the harder it will be to level it.
  • The weapon level is also transferred when exchanging or trading with other players.
  • A level ascent of the weapon is random and can happen after any defeated monster. The probability decreases from level to level.

 


Every weapon in Dragon Crusade contains its very own level. Whenever your weapon levels up, it will gain Bonus Damage and a higher Gear Score. Your weapon levels whenever you kill a monster with the weapon.

Weapon level, Bonus damage and Gear Score are all listed on the weapon itself.

As you level the weapon, the weapon will get stronger.

If you out level the weapon's required level, the weapon bonuses will not be applied anymore.

Do blades get bonus damage from both weapons?

 

No. Any class with two weapons or a shield will not benefit from the second weapon's level. This is the same scenario with Gear Score.


What monsters will give weapon levels?


All monsters in madrigal up to 5 levels below your level will have a chance to level up your weapon. For example, if you are level 67, all monsters level 62+ may level up your weapon.


At what level difference do I not receive the weapon level benefits?

 

If you are below level 130, you will receive benefits from any weapon that is 55 levels below you. When you are above level 130, you will benefit from any weapon with the required level difference of 30.


How does the weapon level scale?


The weapon's leveling rate depends on the weapon's required level. Below you can find a detailed table of how to level the weapon.

Required Level Difficulty (Higher Is Harder)
1 0.04
15 0.05
25 0.06
30 0.07
40 0.07
60 0.07
70 0.08
80 0.50
90 0.50
100 0.50
110 0.50
120 1.00
135 1.80
150 2.00


How does the weapon level?

 

As the weapon level increases, it will get more difficult to level the weapon. The weapon level is chance based instead of the traditional EXP base system such as character leveling.

Weapon Level Bonus Damage Chance Of Leveling Up (1 in X Monster Kills)


1 2% 50
2 5% 100
3 7% 150
4 10% 200
5 13% 250
6 15% 300
7 18% 350
8 21% 400
9 24% 450
10 28% 1000
11 31% 1100
12 34% 1200
13 37% 1300
14 41% 1400
15 44% 1500
16 48% 7600
17 52% 7700
18 55% 8800
19 59% 9000
20 63% 9500
21 67% 25000
22 72% 30000
23 76% 35000
24 80% 40000
25 85% 45000
26 90% 75000
27 94% 100000
28 99% 200000
29 104% 400000
30 109% 2000000